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Sons of Anarchy

Home of the Sons of Anarchy, a brotherhood of hell-raisers
 
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Welcome to Club Reaper! Home of the Sons of Anarchy: SWTOR. If you want to join the crew, register as a Hang-Around and jump into the Club. FEAR THE REAPER!

 

 SoA Ranks/Roles

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AuthorMessage
Cage
President
President
Cage


Posts : 339
Join date : 2010-01-10
Age : 33

SoA Ranks/Roles Empty
PostSubject: SoA Ranks/Roles   SoA Ranks/Roles I_icon_minitimeThu Apr 01, 2010 12:02 pm

Background Information About the term "Member" in SoA
The term "member" as usually used to describe someone whose simply in the guild does not apply to a "Member" or more specifically "Full Member" of this Club. A member of the Club[/u means a Full-Patch Member whose earned their patch into the Club. You could say a Full-Patch is in the same place in the normal guild hierarchy as a guild officer, but with some differences.. Although not officially part of the Club, Associates CAN consider themselves part of the crew and are welcome anytime.

Ranks:

Hang-around: A Hang-Around/Club supporter is not a member, but an Associate of the Club. A Hang-Around can get in on low-level club functions such as protection runs, parties, and be asked to assist the Club on occasion. All Hang-Arounds must be approved by the President in order to become part of a crew.
ALL NEW GUYS JOIN AS A HANG-AROUND

Prospect: Entry-level member of the Club. A prospective member must "Prospect" full-time for at least 6 weeks or until the Club unanimously votes him "Patch In" as a full Member of the Sons of Anarchy. A new Prospect works directly under the Full-Patch member who sponsored him. And the said Member acts as his mentor to learn the basics of the Club and accompany him on jobs. Prospectship is not easy, nor is it easy to even attain. This is only for the most committed to becoming a brother to the Club. Those who pass will be patched in as MEMBERS of the Club.

Full-Patch Members

Full-Patch Member: A Full-Patch votes on all Club business and has an equal say on it. A Full-Patch has earned his place in the Club and demands the respect of Prospects and Hang-Arounds. (The way to think of full-patch's is as a standard guild officer in most guilds. Even though they don't have "powers" per say in the guild system of the game, they still hold the respect of non-members as such)

Enforcer: An Enforcer is a Full-Patch member who fiercely earns and enforces Club interests. Enforcer's have shown incredible loyalty, shed blood, and bled for the Club. An Enforcer may be tasked with the Club's most important business and to see it through. To be known as an enforcer is a tremendous honor within the Club. An Enforcer is signified by wearing SoA Ranks/Roles Unholyones-1-1 on his cut. (An Enforcer is an "Uber" member)

Nomad: Nomads are SoA members who do not belong to any one Charter. Nomads for the most part, ride independently and travel between Charters. Membership into the Nomad Charter is available only to Enforcers or prior Charter-level Officers. In order to transfer to Nomad, both Charters must accept the transfer by a unanimous vote of the members. Nomads can be called upon by the Twin Sons President at any time for anything from backup on a job, to visiting a Charter to sort out problems on the TS President's behalf. Because the Nomad Charter is never all together, nor does it stay in one place, there are no Club-level Officers, or Prospects.

(Currently, Nomads are entirely PVP-based and are the enforcer's enforcers. More info to follow)

SoA Charter-level Officers: Officers are appointed by the President and approved by a unanimous vote. Officers have certain responsibilities associated with their position that take care of the administration/logisitcs of basic Club function. An Officer may resign/retire his post at any time and return to Full-Patch status.

Secretary: The Secretary is responsible for collecting dues, collecting fines, maintains the Clubs finances, records the minutes at the weekly meeting called "Church," and organizes protection/gun run scheduling.

Sgt. At Arms: The Sergeant At Arms maintains order during meetings, functions, and runs. The Sgt. At Arms also enforces the President's policy at times. The Sgt. At Arms is usually the principle raid leader/expert of the Club.

Vice President: The V. President is second-in-charge of his Charter. The VP assists the President in the execution of his duties. In the event that the Charter President retires, is arrested, or killed, the V. President takes charge of the Charter either until the President returns or the Twin Sons President officially makes him President of the Charter.

President: The President is in charge of his particular Charter. The Charter President answers only to the Twin Sons President and at times, the Nomad Charter on the Twin Sons President's behalf. The President:

1. Manages the Club according to its Charter and By-laws.
2. Presides at all membership and special meetings.
3. Set dates for membership, special, and executive committee meetings.
4. Appoint committee members for special projects.
5. Appoint members to fill elected officer positions as necessary until a special meeting can be scheduled for an election for the vacant position.
7. Chair Executive Committee.
8. Distribute a tentative agenda for the next membership meeting.


Twin Sons President: The Twin Sons President is President of the Club's first Charter, or the "Mother" Charter (Twin Sons). The Twin Sons President serves as President of the entire MC and sets Club policy on a variety of issues.

The Club President is: Cage
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